![]() ![]() I've never really hid the fact that the Japanese PC gaming scene was a major source of annoyance for me. Even if i didn't get to enjoy AMD-powered raytracing, real-time RT still felt like the cool new toy that a child would feel excited to play with during the end of 2020 ![]() What ultimately convinced me to buy it on Epic was a combination of a store coupon that brought the total price down to $7.44 Canadian, and misplaced confidence that i'd beat the scalper bots to an AMD RX 6800 Surprising no one, i lost to the scalpers, but I did get an RTX 3070 out of frustration towards GPU scalping. ![]() As a tech demo, Crysis Remastered was actually breaking new ground in that you didn't need an nVidia RTX series or even an RT-compatible GPU. I guess to start off the thread, I am guilty of three acquisitions:Īt the time that game was new, games that supported real-time raytracing would use nVidia's RTX API over solutions that can be used on any form of RT-compatible hardware. What game or games did you end up buying (purchases must be above one US dollar), and what drove you to buy it? But even as much as people dislike the platform, I imagine some people here have a really, really good reason to be disloyal to Steam over a game or three. While we all know that Epic Games is universally loathed, I don't think i'm the only one who bought games from it (especially knowing Chivalry 2's pre-Steam success). ![]()
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